

The bombs are three per life in general, but are very powerful and can clear whole screens, or half a minor boss’ health. To round off your normal move set, regardless of character, you get the shmup-standard bomb move and a diving dodge move. There is often too much to think about on screen, but this adds a welcome layer to the gameplay that I enjoyed. The deflection of projectiles is great fun, and it’s often the best way of taking down many of your opponents. The melee doesn’t generally deflect enemies themselves, so they can kind of absorb it and keep coming at you. It’s actually more useful for this purpose anyway, as if you are using melee, the enemy is likely close enough to hurt you anyway even if you hit them. There is also a melee weapon that can slash quickly just in front of Pocky – this is great for enemies that get too close, sure, but it’s also able to deflect most types of fire. The worst thing is to have third-tier power on a weapon, and then pick up a new colour, only to be reset to first-tier power levels. If you pick the same colour you will add power or increase bullets for your weapon, so there is an element of strategy in being selective over your pick-ups. Power-ups litter the levels and will change your weapon type if you pick up one of the colour you aren’t currently using. Both characters can use a long-range quickfire weapon, of which there are generally three coloured varieties – straight shot, curved, and spread.
#Famicon pocky and rocky 2 free#
You control one of the two leads through the game, earning three other characters for use in free mode as you go. This gives you a lot more freedom than most shmups of this era, where you are forced along at a particular pace. Pocky and Rocky is a top-down shooter, with player-controlled scrolling – it won’t continue on without you, and it’s rare you can’t go backwards. With the difficulty Pocky and Rocky has, this is more likely to extend to two or three hours for a typical playthrough, and multiple attempts. The final Stage Eight is the big boss, and the game is easily done in about an hour. It’s fun, but it’s also pretty pedestrian. Pocky gets the powers of the Kami spirits and over the course of seven worlds with a boss or two each, you’ll explore some traditional Japanese settings, and then delve into the underworld on your journey to defeat Black Mantle. The story won’t do much you aren’t expecting. Very soon they’re off, discovering a mysterious figure behind the monster’s awakening – the Black Mantle – and it’s up to them to stop his evil plans. Rocky, her Tanuki friend, catches up to her to explain what happened, and to join forces to bring them back. Pocky is a young shrine maiden (she’s not a famous piece of Japanese confectionery) minding her business when the monsters and Oni of the forest come streaming down through the shrine and into the human world. Not that story matters much in a shmup/run-and-gun type game from this era, but Pocky and Rocky Reshrined has one, which does a fair bit to instil some tension into proceedings and give you more impetus to continue through the difficulty. It’s close to a brand new game, and a brand new Pocky and Rocky is a good thing.

There are many enhancements new areas, new assets, new controls, new characters, redone music and a few quality of life features for a modern audience. Remake is the closest option, but many have taken to calling this a reimagining. Don’t call it a sequel, because it’s based on the original game.

Don’t call it a remaster, because it’s much more than that.
#Famicon pocky and rocky 2 full#
It originally came out in 1992 for the Super Nintendo Entertainment System, SNES in the West, or Super Famicom in Japan, and was successful enough to spawn a few sequels, but has been largely lost to time among the bigger hitters in the subgenre.įast forward 30 years and, while many of its contemporaries and predecessors are languishing or forgotten, Pocky and Rocky Reshrined is a full revival. Closer to a top-down run and gun type game, it has many of the features of a shmup, but you get full control over your characters, 8-direction firing, short and long-range weapons, stages that went in all directions, and high difficulty – the arcades in your living room, but with more freedom. If you’re into shmups, you’ll probably like Pocky and Rocky Reshrined. 30 years on and Pocky and Rocky has a shiny new Remake in Reshrined! Is it everything I prayed for, or is it a ghost of what could have been? The Finger Guns Review:
